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Effectiveness of applied and casual games for young people's mental health: A systematic review of randomised controlled studies.

A. Wols,Michelle Pingel,A. Lichtwarck-Aschoff,I. Granic

2024 · DOI: 10.1016/j.cpr.2024.102396
Clinical Psychology Review · 引用数 6

TLDR

An overview of randomised controlled studies assessing the effectiveness of digital applied and casual games for improving mental health in youth aged 6-24 years demonstrates the potential of digital games for improving mental health.